Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

An extremely clean, well polished game! I didn't notice it so much while i was playing but yeah, dragging the ingredients around did end up being a little bit tedious, but other than that I had tons of fun with this game. Felt a bit like playing simon says, it's just an extremely clever game. I love that any mistake ends the game, I managed to get a score of $80 though. Sounds like the rules are always the same which is a bit of a bummer, I would've loved to see randomized rules that get harder and harder. Come to think of it I do think I reached the last rule change since I was going for a while without any new ones. Genuinely might be one of my favorite games for this game jam even still!

Thank you so much! Indeed, the drag is a bit slower than I wanted. The web build also  ended up with a more tedious drag than the windows build. You're right, adding randomness and more rules could be a way to expand the game to avoid repetition.

80 is a high score! At that state there is no more rules but the timers start ticking faster and faster.

Thanks again for all of this feedback!