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Soild games, the random buff/enemy buff mechanism make the game has replayability.
I have a question about the control mechanism, why don't you using both hold and press event! it maybe conflict with shooting mechanism, but can lead to another good solution,Typing WSAD continuously is a bit tiring :D

overall, good game. Nice work!

during the jam, I didn't figure out how to properly implement the movement when clamped, but now it seems to me that this is a good idea.