Hi, I'm reading the manual and I think it's fantastic! However, I have a few questions:
- I see many items with the same bonus but different prices. Is it just a matter of how the item looks? For example, I noticed that a Hatchet costs almost half as much as a Magical Wand, but they both have the same die.
- Magic doesn’t deal damage on its own but relies on the magical weapon I choose, correct?
- Adventure moves keep track of the clock... but only if I need to get somewhere within a certain number of days, right? Otherwise, can I ignore the passage of time, or does something specific happen if too much time passes?
- The Become Stronger move says, "Step up your weapon’s damage die"—but what are these dice? If a Battle Axe uses a d8, what die does it become? And is the Toughen Up choice valid only for light and medium armor since heavy armor already has 3 slots, or can it also be used on heavy armor?