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(+2)

My teammate showed me this game a while ago, and I beat it despite my terrible sense of direction. Making subpar temporary code for the jam reminded me how terrible my typing was when typing anything other than words. It's really clever how someone used a similar feeling as a catalyst for a whole game. 

I will say that death is a bit harsh. I had to go back all the way to the start every time I messed up (mostly because of getting lost in the maze). The game seems to also break once sent back to the title screen, and I had to restart the whole window to get another shot at the game. 
I also had a bit of trouble closing the computer screen; the one time I tried to do it, I held Ctrl for far too long, and accidentally did Ctrl-W which closed the window, but this is mitigated by playing the executable. 

Overall, my teammate was right; This game is extremely underrated. We've passed this game to several of our friends and colleagues to try it. Seriously, more love to this game. I would honestly say submit this with a bit of polish as a full game after the jam. The story is excellent and so is the gameplay loop. 

(+1)

Wow, thanks for the feedback, this all means a lot. I'm glad you liked the game so much! I actually just now finished the game crashing bug you mentioned.

I'll take your feedback on death being harsh into account too! We planned on adding checkpoints but ran out of time, it's on the list of things to add in a post-jam update. I was on the fence of making a post-jam update initially but I think this comment pushed me over the edge into wanting to fully do one now. I had a fun time playing your team's game as well, it reminded me a lot of playing Warioware as a kid so it got some extra points due to nostalgia.

I had no idea Ctrl + W was a thing, we should have been more careful in that regard, thanks for the feedback.

Overall, thank you so much, and I'm super glad you liked the game this much!