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I don't think this has been mentioned in the comments, but it doesn't feel like the movement vector was normalized. Seems like the player moves faster diagonally than other directions.

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Hey Timmay! That's very funny because it was something that our animator (Jial) said on the first time he played, and i answered to him: "if someone asks says it's a feature not a bug" hahahaha. We plan to change it later.  xDDD