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(+1)

A bit short, but fun game. Very interesting core mechanic. Only thing i didn’t like is fact that you can’t apply “nothing” to elevators. But, I guess, it would break puzzle room with go-nothing.

Was fun to play for sure.

(2 edits) (+1)

Thank you for feedback :D
yes, i had some ideas about "nothing" elevators, but I had so many bugs and limited time, so I must cut that :(
original idea, every connectable object has 3 events "nothing", "go", "wrong". But I couldn't make it in time.