- Really liked the character - that was the standout to me - and I liked how it uses its trunk to grab objects. It's a very unique design and eye-catching thumbnail too, which was what attracted me to play!
- I liked the use of physics here being the main driver of the gameplay, and also your 'antagonist' when they get in the way of you reaching your goal.
- I actually broke all the tutorial vases because it was fun in itself haha (chaos!).
- There is a bit of finicky-ness with selecting objects, especially the smaller ones, but this didn't affect my enjoyment much as I expected that sometimes things get blocked in such a crowded scene, so this is only a minor point.
- I also wondered if it would be nice to pin the UI of objects needed, as I found myself forgetting which yellow thing I needed to grab (there are two big yellow things on the map, and I grabbed the wrong one) - then again, maybe this is part of the chaos that the game intends - to confuse you and add to the franticness of the situation, so maybe it's fine. Feel free to disregard any of this feedback if it's not aligned with your intentions.
- Lastly, the duration of the game felt just right. It's a nice contained experience that doesn't outstay its welcome.
- Overall, very pleasant looking game, good job~