Love the backroom vibe, the audio really put a oppresive mood, alway on the edge waiting for something to jump on me, specially on the tunnel and office level.
The post process on cam is a bit overtuned too imo.
Also wtf i was not expecting that ending lmao, pretty sure the game crash when "it" happen too lol
Jericko
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Loved the visual of the 3 main rooms, really good idea with composition and lightning !
The creature design and the way it react to lights (specially in the pillar room) is really cool too.
The music really made the mood and the encounter with the creature scary, good job with that !
The blue card is a bit hard to find without any clues, maybe adding a bit more of bllueish light to help find it ?
The Camera shake on the sprint is a bit sikening too so i had to avoid sprinting as much as possible lol.
Really love the atmosphere and art, the character design is really cool too !
The game loop work well and funnily enouth is a bit similar to my own scream jam game lol.
Also loved the bit of narration on the notes and the environnement (even if i coudn't see the ending sadly).
I dont know if the last day is bugged or hard but i keep losing really fast even as their is no more tentacles on the towers.
Also a small bug i found is it appear that if a tower spawn on a speaker already on the good frequency, you still need to manualy clic on the good frequency so it can work.