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Cool game, it's nice to see something in 3D. You nailed the visuals,  and I like the main mechanic. The audio was nice and fit the game well, but the "song" got very grating after awhile.

My main complaint was the lack of any UI, or at the very least a health bar. It's very hard to tell how much health you have, and that affects the game more than you might think.

Overall I thought it was fun, I had a good time with it, and I'd really like to see this one updated after the jam (maybe some different enemy types or something, I could see this being a very interesting game).

Good job!

Thanks for your feedback. I am glad you had fun.

I will definitely update it, but it will take some time. For the UI... personaly i am totaly against any classical in game UI. At the moment i think i will remove the health mechanic completely and make it instadeath. Of course balancing has to be done from the ground up then.

Instadeath would definitely fix the problem. If you go that route, I think some kind of shield power-up that allows you one hit would be cool, and keep it from getting too difficult.  I think it could work well with the "no UI" idea, as it would be clear from the player's perspective when they had the shield and when they didin't.