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(+1)

That was fun! Very demanding wolf back in the cave though :D The wolf howl was a fun addition :D Just a couple of minor tips, it looks like you used a rigidbody for the player (if I'm wrong ignore this) and you have some jittery movement when touching the walls or slopes, and usually on the rigidbody switching the interpolate setting to either interpolate or extrapolate should fix that. Your parallaxing background is also working in the opposite direction to how it should, so I'd recommend changing the speed you have it at to a minus value to switch it around :) But this was a fun entry overall! Nice work :)

(+1)

well then wonder why I didn't notice my background moving in the wrong direction. And yeah I used  rigidbody didn't have time to write my own code to control gravity and such I'll try out the interpolate thing though thanks for the tips.

(+1)

I've done the exact same thing with the backgrounds before and didn't notice until someone said it to me, that's what made me think of it :D