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(+2)

Neat asteroid style game. 

I thought the AI was programmed quite well (which is hard to do in 7 days). Music is spacey and fits the outer-space aesthetic of the game.

The difficulty level felt about right to me. I ended up dying about 7 times, which is fine given that you allow the player to have infinite retries and respawn instantly - would be a nightmare to play if you had to start again every time ;)

For improvements, there was a point where an orange enemy shot through one of the escorts and then killed me. Maybe make it so your companions block shots if they happen to be in-between you and the enemy bullet.

Cool submission. Great job!

(+2)

Thank you so much for leaving detailed feedback and playing our game! Halfway through we decided that infinite lives would be a good idea for a GameJam setting. I think it worked out very well. I'm really glad you liked our AI and music. I will admit that the enemy shooting through the companions feels a bit weird. It was one of those last minute features that I wish could have gotten a bit more polish. I do really appreciate the feedback!