Neat asteroid style game.
I thought the AI was programmed quite well (which is hard to do in 7 days). Music is spacey and fits the outer-space aesthetic of the game.
The difficulty level felt about right to me. I ended up dying about 7 times, which is fine given that you allow the player to have infinite retries and respawn instantly - would be a nightmare to play if you had to start again every time ;)
For improvements, there was a point where an orange enemy shot through one of the escorts and then killed me. Maybe make it so your companions block shots if they happen to be in-between you and the enemy bullet.
Cool submission. Great job!