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(1 edit)

Cool idea, but i've got stuck on the tutorial, after punching the F block and getting the box, I couldn't make the jump to the other side, the idea for the mechanics is nice, just that I think you should work on the difficulty curve, also when pressing R, i expected for it to reset the boxes aswell. Also I recommend adding a physics 2D material to the player, with friction set to 0, that way the player won't get stuck on walls, would make platforming feel better

Thanks for playing. I added full reset to just third level. Because it needed for it.

Also thanks for advice for sticking to wall problem. First I did think to work on it, but there are few platformer elements. Thanks for simple advice.