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Nice puzzles, although I'm a bit torn on the ending (spoiler warning).


The graphic effects and artstyle used during it are pretty good, I kind of wish the entire game looked like that, but if it did then the ending wouldn't have the shock factor. Choices are hard.

Another nitpick that I have is the last monster's design. Why a dog, weren't moths the theme? It feels a bit too jarring, although the monster itself looks cool.

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Hi, thanks for the comment! About the ending, yeah, I thought of the ending as kind of a plot twist, for the shock factor as you said. About the dog, idk man, a friend of mine designed the jumpscare and I thought it looked great, so I tried to implement it someway lol