Most of the time I ended up trying to negotiate with the input so it gives me a short jump.
Most of the time, it doesn't.
The woes of blue switches I guess.
Viewing post in Cirno's Not So Ice Day jam comments
Thank you for playing.
My apologies. I didn't know different keyboards types would have such an impact on the gameplay until it was close to the initial end of the jam.
I thought about having the option of two different inputs for jumps in development, but thought the single button added more challenge when panicking. Might go back after the Judging period to add some Quality of Life improvements.