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Very good idea! I loved how you expended Vampire survivor, however it is lacking some feedback when you touch/kill enemies! I couldn't tell if my shots landed or not. (Also, the game lagged very bad when drawing long & quick lines)

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Damn it did?
How did it look, if I may ask, cause I didn't notice this bug anytime.

And thanks for playing!

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When drawing spells, at the start you can't really draw much. But if you move your mouse very quick you can draw very long lines, and when run it lagged very badly. I can provide more explanations if these were not clear. Let me know!

Alright...
Drawing fast was a thing, true, not sure why this thing was lagging tho, cause from my understanding it is the same as drawing small ones in terms of memory/time complexity, so idk xd
But still thanks :3

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I went back to try, it seems it is the explosion that triggers the lag. I draw the big lines,  put an explosive on some lines and when the projectile reaches the end, it freezes/lags

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Aaalright, thanks for testing that :3

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Also, i'm curious, I saw that you used SDL, what language are you using ? Did you do everything from scratch or used a engine ?

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C++ from scratch as I wanted to try it and figure out the layout so that I could plan later on how to create working framework

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Wow! I I wish you good luck then! I love C++ and low level languages but they require quite the work!