Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks a lot for the comment, glad you liked it :) I only took time to have 10, 15 & 20 seconds timers but this could easily be expanded (just need to record more of my voice :D or add some text to speech component somehow ) Regarding human players, I do want to clarify that multiplayer is only for local multiplayer (i.e. multiple controllers connected to your computer)

(+1)

Then it was definitely bots XD

I completely missed the obvious detail that you need the times voiced. I've been using uap (Unity Accessibility Plugin) fairly successfully. I don't even bother with the GUI aspect of it. I just use their Speak function to say out loud text strings. It works flawlessly for desktop builds. For WebGL builds it uses a voice that's not what I have setup in my TTS. Not sure what exactly I'm missing there.  But it does say the lines anyways.

(+1)

Oh, I didn’t even realize Unity had an accessibility plugin, I will have a look at that! Thanks for the tip (would have loved to find this earlier though xD)