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Strong aesthetics in this one! The channel system adds an interesting complication to the battle, and it's very visually striking. I like it a bunch, I could definitely imagine a bigger RPG built around these mechanics. As the other comments have noted, a tutorial would be nice if you want to keep working on this, but I was able to get the hang of it with a little trial and error.

Also, thanks for including a Linux build! 🐧