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Fun submission. It worked great for me with NVDA, and the voice acting was a nice touch. I don’t think I got pretty far, but I unlocked some doors and defeated some experiments to get the general idea. For me, the look controls and navigation were pretty intuitive. Beyond the calls for more sounds, I’d love for it to announce the names of the rooms when entering, or when pressing 3 it might name the doors by their room if we’ve already been there, so there’s less mental overhead in the navigation. Nice work!

Thank you, I appreciate that you found fun in there. It definitely needs more sounds, that sadly was something that got cut back when real life got in the way towards the end. It needs to be more atmospheric if nothing else. I like the idea of giving some detail about where familiar doors lead. I really appreciate your thoughts, for a first attempt at anything like this I'm pleased with them too