Excellent submission. I love the minigames and how the story introduces them. I’d love to see this continued and introduce more minigames throughout the story. At times I would take the minigames slow and just try to break them, but they seemed pretty solid. It also worked great with NVDA after pressing F2. I encountered a few bugs with that and a few other places (like the look mechanic) where some of the text boxes were z-fighting, or the voice at the top of the screen wasn’t being announced or accessible with the arrow keys. However, I’m sure you’re aware of those and will address those quickly. Overall, there’s a fun attention to detail with the text alternatives and sensory information here. Nice work!