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A jam submission

The CastleView game page

Descent into Madness
Submitted by Punished Felix — 1 day, 11 hours before the deadline
Rated by 8 people so far
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Comments

Submitted

Excellent submission. I love the minigames and how the story introduces them. I’d love to see this continued and introduce more minigames throughout the story. At times I would take the minigames slow and just try to break them, but they seemed pretty solid. It also worked great with NVDA after pressing F2. I encountered a few bugs with that and a few other places (like the look mechanic) where some of the text boxes were z-fighting, or the voice at the top of the screen wasn’t being announced or accessible with the arrow keys. However, I’m sure you’re aware of those and will address those quickly. Overall, there’s a fun attention to detail with the text alternatives and sensory information here. Nice work!

Seriously, what an amazing retro sound design, I love it! Accessibility works excellent with NVDA, the plot is interesting and the games are straightforward and easy to understand. I really hope this game gets updated and finished.

Submitted (1 edit)

Sooo … what just happened xD

I got ran over when crossing the street and I wake up in the castle, thinking I was supposed to lose the frogger game (since I played blindfolded), but then not really, it just sends me back to the menu and now thee game switches between spooky story and basically wario ware games (which I really love btw).

Really confusing ambiance, but was fun to play when I looked back at the screen (and what a screen :o)

That being said, I think the text reader support / audio cues do not seem enough for the frogger and pokemon like game

Amazing visuals, but that’s not the point of this jam

Edit : would love a web build for jam games, always better when possible

Developer

So a tip with the Pokemon game. The information is integrated into the UI, so you can use the screen reader to navigate everything. You can figure out what the enemy monster is, their HP etc.

The frogger game is pretty tough to do initially with sound. I got the hang of it after practice. Perhaps better tutorial instructions is needed.

Submitted(+1)

Dang you didn't have to work so hard to make the rest of us look bad! 
Super high quality entry, I loved the implementation of making the UI accessible where turning on screen reader (F2 for anyone who doesn't read the page) changes how the UI behaves. Very clean feature!

Also you didn't have to go so hard on the graphics. The stylization is amazing combined with the audio.