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(+1)

It took me a while, but I managed to get 114m! 
A suggestion would be to give the player a bit of 'time' of invincibility after turning to 'red' (which I suppose meaning that they turned into a more damaged state), because sometimes I lose immediately after touching one of the walls. Good game though!

that’s a great idea and would’ve only been a few extra lines of code. I’ll keep it in mind for next time. Thanks for playing!