MY FRIEND SPEEDRAN AND GOT 00:16
PlasmaPuffs
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Thanks for your kind words! The engine I used was microStudio, which is a web game engine: https://microstudio.dev, and the language I was using was using was called 'microscript', which is similar to lua and javascript. I don't have any professional experience as a game developer, but I like to keep my code clean as it helps me code faster.
That's a lot of files to extract! What game engine were you using?
When I opened the excecutable file, some weird behavior happened to the computer, but I was still able to play the game so that was good. Also I could only find 18 filters, so could I have actually escaped after finding all 20 of them?
Honestly, I kind of rushed the fish drawings in the last hour (it turned out pretty good ig so i was happy with it).
You can check out the source code here: https://pastebin.com/V9p14hqF It was all in one single file, and its about 450 lines long.
I've had some problems opening this game:
On macOS it says that the 'game' could'nt be opened.
On Windows, it showed me another excecutable giving me some error(s), and when I closed that window, it closed the main game window as well. And then I opened the game again, and just ignored that error window, but then it crashed right before the game loaded (after the first loading scene).