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(+1)

I loved this! The art style, the sounds, the gameplay, all awesome! I would best describe this as a cute sandbox game.


My only critique is that I want more of it! I think the enjoyment from your game is earning new objects and working out what on earth to do with them, with no rush or pressure. Maybe you could add a timed mode with a scoreboard if you want to speedrun this game?

*SPOILERS* I loved the little guy running around in their hamster ball!!! This game is so adorable but that particular dude has a special place in my heart :)

Thanks a lot for the feedback!! I am really happy you liked figuring stuff out, because that was the main gameplay pillar when designing this game :3

The only "problem" with that, conceptually, is that it requires a little bit of curiosity from the player, so I'm glad you had that spark! That's why I added the timer at the end (a bit of an afterthought, I must say) to exploit the other main pillar of the game; poop factory optimization! >:3 so I didn't even think of adding a scoreboard, but that may be a way of turning up that system an extra notch.

(Also yes, that lil goober is also my favourite; recording their sfx was also really fun)