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(1 edit)

That's a line of code from YEP_BattleEngineCore. Last I've tested, it should be compatible with his core engine & battle core plugins. Put my plugin below his.

Now I'm getting this error message. I saw in your "how to install," that I needed to move this file under the img folder, but this file doesn't exist. There is an sv_actors folder but not an fv_actors one.  Do I need to make one? And thanks for answer my replies and helping me with this, I really appreciate it.

Yes, make an fv_actors folder inside the img folder and put your battler images there.

The animation plays without error but it always animates here. I tried changing the animation and where its targeted but it always stays right here or barely on screen. I even tried changing the animation to Center or Screen and while it works for the enemies it doesn't for the player.

Here are the plugins I have and where they're placed. Could this be the issue? 

Or do I need to adjust the parameters?

The animation will play wherever the sprite is located as long as the position isn't set to 'Screen'. You can offset the sprite with the Sprite Offset X/Y parameters. If you suspect it's being caused by a plugin incompatibility, then you can try turning off the other plugins to find the erring plugin. 

Also, the latest version is v.1.2.

I redownloaded it to make sure I have the latest version and altered some parameters and its working fine. For some reason this plugin is conflicting and overriding the BattleStatusWindow Plugin. I set the name font in Visuals to 1 to get rid of Player names but its still showing it. It also overrides the InBattleStatus, BuffStatesCore, and StateCategories. The changes I make in that plugin actually stick though.

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Just to set things straight, saying it overrides the InBattleStatus, BuffStatesCore and StateCategories is misleading. The only thing the plugin overrides is whatever is drawn on the Window_BattleStatus, so if you have plugins that modify the status window in any way then you can expect a conflict. I see it conflicting with your YEP_BattleStatusWindow, but my plugin doesn't override the functionality of those three other plugins you've mentioned.

I'm sorry. Didn't know what right word to use. Anyway, I got it working just fine. Thanks again for all the help. Last question. Can I purchase this plugin a second time? I don't need to, but I wanted to show my appreciation for helping me through all of this.