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(+1)

neat little game, I ended it with 260
I wasn't entirely sure what all the little bars did, it explained at the start but I soon forgot, and I had trouble understanding how my choices were effecting things. I noticed that her irritation would go up and stay up, even when I thought she was enjoying the radio. I also noticed that my character's romance score stayed the same when hers was very high.
Still, a pretty cool game, and I love the take on the theme!

Thanks for taking the time to comment.  I'll try to make the stats and actions correlation a bit more clear in the next version for sure. And I am happy you think the concept / game is cool!