When I find time, I plan on implementing a major update. Specifically, some unique mid-game plants to help with the climb up to the Superflower, a couple balance changes, specifically the spawn rates of both meteors, more explanation in gameplay of some concepts, and some more chaotic elements (Black hole, alcohol clouds, space lasers). I had to cut the scope down a little when I came up with the concept, but
there's more content to be made here. Unfortunately I won't be able to live update it, so any progress people have will be necessarily reset upon getting the new update later since it'll be a new upload, but that's hopefully not a deal-breaker.