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Thank you! 

Yes, when we first scoped it out, we had other ideas for threats and missions, and wanted more in-ship gameplay, herding around the little influencers, but as you say it's a game jam, and there's only so much that will get made in the time.

I totally agree on the audio, I would like to have put in a queue with some maximum length to avoid overloading it. Another victim of deadlines!