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Several Puffins

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A member registered Jul 17, 2022 · View creator page →

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I agree, an "undo" would be a good QoL addition for sure. Mistakes made for some funny ships in testing, though, so we didn't prioritise it!

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Thanks! We had a blast writing it. Did you ever fire your clippy engineer? I was delighted to see what my team-mate had done the first time I fired them!

The controls were very smooth, I was very impressed. 

However, I regret to inform you that things can go wrong when a panda is rolling. Check out our game if you get a chance!

Nice idea. I didn't have someone in the room locally with the instructions so it didn't get the same level of frantic panic you get from "keep talking", but I would love to try it that way.

Very nice, but I did have a run end because I couldn't open the interaction minigame after it triggered. Also curious as to how making the beds saves the ship!

Check out our submission if you get a chance!

Fab, lovely simple idea, delightful disasters. I found that I mostly left LR open, and let through forward-back as-and-when it seemed safe. Maybe that wasn't right, though, I didn't do that well!

Hi! That was fun, I think I might have crushed some puppies with a chandelier though? I enjoyed by bumbling human who falls into the water without thinking very much.

Check out our game if you get a chance!

Great job, it's fun, clear, and works very well. Sliding corpses along was particularly enjoyable. I didn't run into any bugs either. 

Great job, it's fun, clear, and works very well. Sliding corpses along was particularly enjoyable. I didn't run into any bugs either. 

Thank you! 

Yes, when we first scoped it out, we had other ideas for threats and missions, and wanted more in-ship gameplay, herding around the little influencers, but as you say it's a game jam, and there's only so much that will get made in the time.

I totally agree on the audio, I would like to have put in a queue with some maximum length to avoid overloading it. Another victim of deadlines!

Visually very nice, I enjoyed it! 

I saw another comment below saying something like "I'd prefer words to wsad" and I'm in the same boat- I can basically touch type, but for some reason can't remember which of those keys is which if I'm not typing regular words! As such I didn't see as much of it as I would have liked to. 

Check out our game if you get a chance (not that it's thematically similar, though!).

Good fun! I got plenty of time to bond with that eagle, let me tell you. Jumps were a bit janky, and hard to time, I felt like there wasn't any forward momentum from walking. Mini games were very cute. 

Nice idea, good writing, splendid visuals. I was very impressed by the polished appearance of it. I'll admit to getting annoyed with his "huh" noise when navigating around the broken glass, because I was hearing it so often. I also had MANY copies of most of the inventory items, was got rather confusing!

Check out our submission Skytanic if you get a chance!

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Totally. I loved my little city, the art is very cute. Thanks for pointing it out to me dannirowan, it was delightful!