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(+1)
  • The deformation and destruction physics are FUN and SOVL.
  • The knife sounds are loud as fuck no matter where you are.
  • Diving into the big pit, there was some odd lighting going down.
  • TVs were popping apart with minimal damage being done to them.
  • The controls being like Mordhau didn't really feel like it- the angle of the swing seemed to be unpredictable and unchangeable once it was drawn back.
  • Not sure if it was intended, but the damage amount was $something.0099 at some point. It seemed to be going further than two decimal places over.
(+1)

i'll be fleshing out the HUD to give the player a better indication of where the swing begins and ends. i'll turn the knives down