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(+2)

This game gives off a really cozy feel with the graphics and the mechanics, and I like it quite a bit. I think what might help is to provide more onscreen feedback and indicators for what is going on. Like for example, you can show how much distance the player still has to go in order to reach the exit or if the player for example hits something they aren't supposed to the game can let them know on the screen. Stuff like this usually helps the player and makes them feel rewarded especially if they know they are getting closer to the goal.

I also think it might help to add some music to add to the feel of the game like some lofi instrumental maybe, but this is more of my own personal preference than anything. But overall, this game was pretty neat and I think you did a good job.

(+2)

Thank you for your feedback! :)

(+1)

Hi Randgamer, 
Thanks for taking the time to write up a review with this much depth. While the distance from the goal would have been nice with a map where there is only 1 goal. Our vision for the jam was that the player can explore the map, hence that 10 minute timer instead of 2minutes or something. And find the fastest path to one of the many goals scattered around the map. If you follow the flags you will find that there are many routes in the map and it is up to the player to find which one is the fastest for them. 
On the visual feedback for hitting something you are 100% right and with more time we could have and should have implemented something like that. As for music, our musician dropped out half way trough the jam and somehow the music that we put in did not make it in the final build so yeah. Fair criticism thanks for playing