Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

It was alright but the gravity felt a bit floaty, there was a very small window to get on the platform, and its very sudden to dodge the bucket when you first get onto the vertical platform. It definitely needs work and playtesting but its a good start

that's my fault. I wanted to make the jumps easier than the closeness of the platforms would allow while also animating a few of them. Originally, my intent was to have the buckets move in and out of the player's way, but due to getting a job during the jam, I couldn't implement that change.  However, that is not a good enough excuse, and I will work on this in future games.