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indoorotaku

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A member registered Feb 11, 2024 · View creator page →

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I asked for salt. I got salt. 

game's music is amazing. 

Tiny screen is tiny. But game is super fun.

Has the makings of a really good horror game if framed properly. 

The music was really loud and the wolf attack rolls were really small, but the overall game play was  very interesting. 

I really enjoyed the physics of the player node. 

I loved the concept but I was having trouble after the first level. 

It was fun once I got used to the mechanics. 

I liked it a lot. It reminded me of that old neopets game where the dino rolls around to collect berries. 

Like with some other games, really addicting. 

this was weirdly addicting. But I'm biased towards anything with hats. 

I actually had a really similar problem in my game and another I made. What I did was in the game scene, I added a staticbody2d node with the new world boundary shape to each side in the collissionshape2d node attached to that one. 

I'm not really sure what I'm supposed to be doing and its a lot at once. All I can seem to do is press space bar and things move. I know there's other stuff, but it's hard to read on top of the base map. 

It was easy to imagine a frozen lodge in the winter being slipped and slid through. The jump made things difficult but the game was fun. 

This was a really fun simple game that seems like kids would benefit from to learn how to type without looking at the keyboard. 

The music brought me back to the undertale battles. 

It was really fun, but it was also easy to leave the viewport and it was concerning not knowing how much time I'd made it until after the end. 

It took me a minute to realize I was collecting souls to drive around. 

I wasn't super sure how to get started, but once I figured out I had to click reroll, I could move. 

Okay, worked on the download. One word. Roscoe.

That is all. 

Replayed and got it to work, but I have to press down the keys hard for it to work for some reason, so it seems like an issue on my end. Overall very fun. 

I will try again with this in mind.

Same. But if it's working for you, then it's got to be a problem on my end.

This game was way more fun than should be allowed. 

It's all really well done but movement in the browser is a bit clunky. 

I like everything so far, but no matter if I press E or any other button, near the objects or not, I can't leave the shelter. 

You know those games you used to be able to buy in walmart that would have the little digital characters in black over that sort of grayish/whitish screen? This reminded me of those in a good sort of nostalgic way. 

Some of the jumps seem unforgiving, but that's fine. Wondering if you started learning Godot with Brackey's tutorials as well. 

The player character is a bit tough to control at first, but overall it's enjoyable.

Reminds me of a lawn mower game I played an incredibly long time ago where you had to mow the lawn but got in trouble if you went over what you already did and had obstacles similar to the snowman.

For a concept, I like it. I wish we could do more with it as is though. 

For a concept, I like it. I wish we could do more with it as is though. 

I don't know if it's my computer's broswer or if it's just the game itself, but the opening is really slow. 

Once I know how to do those things in godot, I will definitely make something similar to this. I really enjoyed the format. 

I am still getting the same error.

I liked what I got to play. Seems like a lot of work went into it and it seems pretty similar to Hack.Net. 

I got the point very quickly but the change speed seems pretty unforgiving. 

I am not sure if the squirrel is plotting my demise or just worried. Either way, cool game.

The graphics keep failing to initialize in browser.

I liked this. Reminded me a lot of This War of Ours, but if Frost Punk have a first person POV (which wouldn't be surprising, they are made by the same people).