The pixel art is gorgeous and the music is amazing.
The bossfight that spawns a dark(er) version of you was over in a couple of hits which felt wrong and then I made it all the way back to the starting area like Smith tells you but there's nothing there.
I suppose that's where the shrinking part is supposed to be because I saw a small corridor nearby.
Is that the end of the demo or is there something I'm missing? The version is Yatpig(1) btw.
Some feedback:
Not the biggest fan of the save system, I feel like the game might benefit from checkpoints so that you don't need to walk back to boss areas, or at least put a save point just before the rat chase sequence.
If you save at red save points you get full health but if you load that save you won't have full HPs, saving twice solves this but it's counter intuitive.
After you get the rat pawn you can jump down instead of getting in the elevator and you'll come up in the scientist boss room but the character is out of bounds. Had to reload the last save to get out.
Rolling feels clunky because it moves you in the direction the character is facing instead of the direction you're holding,
If there's more I'd be happy to play it, the game is fun.