Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

insanely addictive.
as others mentioned, the ball can get stuck in geometric patterns that repeat endlessly and require braking. i feel like the bounce direction should be slightly randomized to avoid this
personally i think the concept is great as it is and i wouldn't go turn based with it
what's the loss condition though? i have never lost any health, so i could basically go on forever.
i agree that the mashing balls were annoying, and i bypassed them completely by using a mouse with a built in autoclick
i have no idea how you managed to optimize godon't to this extent, i kneel