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Can't play the download version, crashes on startup. Odd since I remember that working, web only now? Playing with controller.

-Enemies seem a bit more lively and I like this new-to-me speed up button over the pure gliding of yester year. Adds more control.

-Enemies have almost no sign of powering up a shot at the player. It feels like it comes out of nowhere. For example I got shot mere inches from eating the guy. Maybe it should be color coded? Like the vamps can see the guy is wearing garlic from the aura or something lol.

-Beat first mission.  Shooty guys are easier when you approach fast and low. Also, it was slightly distracting how as my orientation changes, the clipping of distant building does too. And, at times it seemed like enemies teleported/turned invis between echos, maybe I was seeing things though.

-There doesn't seem to be a way to quit the mode, which is especially annoying when you mess up in the race. Maybe I'm just bad, but it felt like I went though the hole but wasn't credited some times, primarily when going faster. Maybe the flapping moved me out of the ring before I can notice.

-Not interested in the endless mode. So I guess I'm done.

Game is still rough, but I had some fun. Good luck with it.

(+1)
Can't play the download version

I forgot to package the json files, my shame is immeasurable. Fixed.

-Enemies have almost no sign of powering up a shot at the player. It feels like it comes out of nowhere. For example I got shot mere inches from eating the guy.

I give basically no indication of this which is my failing as a game designer but they hear and see Batty so they turn and attack when they hear your flapping. I'm planning on making this more clear to the player and a progressive thing where they hear first and then look to see Batty.

Also, it was slightly distracting how as my orientation changes, the clipping of distant building does too.

Raylib has a ridiculously small draw distance by default, I'll bump it up.

-There doesn't seem to be a way to quit the mode, which is especially annoying when you mess up in the race.

Fair, I'll add a restart or a pause or something.

Maybe I'm just bad, but it felt like I went though the hole but wasn't credited some times, primarily when going faster.

I expect the player to try to go through the circle rather than skim it, but you're the second person to give this feedback so I enlarged the hitbox.

Thanks for playing!