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(1 edit) (+1)

Hey, the salt has subsided a bit, and looking over other comments, perhaps I was being a bit unfair. This was my experience tho, and my suggestions still stand, that level really just sapped the life out of me. The first few levels were genuinely fun, and I liked the pacing of it all, it felt fast, and it was fun to try and glide as little as possible and speed downwards. Overall, the game felt fair, the temple was the only level that felt unreasonable. Hopefully this feedback helps, even if I was a bit salty whilst writing it

Please do not worry pal. I feel ya, and as I mentioned below many many times I deserve all the criticism that comes with the last level. It was rushed, it was unfinished and was done in last hours of the jam. Add the buggy spike collider that slipped through and we have something that I intended to be hard, but fair and fun, to something hard, unfair and in the end result not fun. Also as I mentioned before, we will update game as soon as voting will be finished so I really hope you give it a try then, and play the game we always intended to make :P And I love all form of feedback, good, bad, salty or not I appreciate all of it and I can assure it not goes to waste, as we thrive to make better experiences each time. I'm super happy you liked early stuff we done with the game, as honestly I think your game is my favorite one out of all games I played this jam.