I'm working on a game called Sneks Fiend. It's sorta like Bayonetta meets the intro level of Castlevania SOTN. Lots of chalice throwing, stomping, and people getting wrapped up in snakes. I have a lot of catching up to do, since I only started last Wednesday, but the only big things missing now are actual enemy patterns and a way to spend those green orbs (I'm thinking something like the merchant from RE4, but only wearing that coat).