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Very cool! I like the style and color choices! Did you use your own engine for this or something else?

Thanks! If there's anything that GBJam taught me, it's that severely limiting your color palette can yield great results (as well as speed up asset production). As for the engine, I used HaxeFlixel - it's a pretty versatile library that I've used to make every game on my Itch.io page so far.