I really like the idea of a kaiju tactical game, but for me the UI was just too confusing. I couldn't tell if I had any moves left or who I had selected and was attacking. I also encountered the issue where multiple units including both AI and my own would stack on the same tile. So I couldn't select my own unit to attack or move out of the way so instead I just had to attack both my own kaiju and the enemy in hopes the enemy died faster.
Also I like that I can mouse over to see the enemy attacks, but it was a bit confusing when it would appear while I had a kaiju ability selected and trying to attack.
There's a solid concept here but for me personally gameplay wise it was just buried under some messy UI/UX.
As for the more positive stuff, the art all looks great, and the variety of abilities, kaiju and human enemy types was really neat. I liked how there was a clear difference between the land combat and sea combat too. And the ability to upgrade stats and unlock abilities was a cool addition.
Great stuff, just needs more clarity in the UI. Good job!