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Cool game!  I like the concept of being the bad guy for this.

One kinda weird bug I noticed - if you full screen it, and then return to normal size, the game doesn't update to use the new screen bounds as the edge of the playfield, so asteroids/enemy ships will float off screen for a moment until the wrap around at the old bound.

I have a fix for the fullscreen/resolution bug, but I don't know if we're allowed to do updates during voting.

That'd probably be something to ask the host.  I don't think it's game breaking, and I only ran into it because I full screened and my browser really didn't like that, such I went back to the regular view and it happened.