Good game, I liked the soundtrack and the controls. It wasn't very clear when my health was getting low aside from the counter at the top. More feedback or sound when hitting an asteroid or getting shot would be a nice touch.
The idea is also good, about being the bad guy, but how you acquire points doesn't necessarily match this. You still get points for destroying asteroids, like the original. I think focusing more on what it means to be a bad guy in Asteroids, and how you might win that, would really raise this to new levels!
Cool game! I like the concept of being the bad guy for this.
One kinda weird bug I noticed - if you full screen it, and then return to normal size, the game doesn't update to use the new screen bounds as the edge of the playfield, so asteroids/enemy ships will float off screen for a moment until the wrap around at the old bound.
That'd probably be something to ask the host. I don't think it's game breaking, and I only ran into it because I full screened and my browser really didn't like that, such I went back to the regular view and it happened.
A very solid take on Asteroids! I might suggest just going to the next level rather than requiring a click; it wasn't obvious that was a button to me for a while.
Comments
Good game, I liked the soundtrack and the controls. It wasn't very clear when my health was getting low aside from the counter at the top. More feedback or sound when hitting an asteroid or getting shot would be a nice touch.
The idea is also good, about being the bad guy, but how you acquire points doesn't necessarily match this. You still get points for destroying asteroids, like the original. I think focusing more on what it means to be a bad guy in Asteroids, and how you might win that, would really raise this to new levels!
Cool game! I like the concept of being the bad guy for this.
One kinda weird bug I noticed - if you full screen it, and then return to normal size, the game doesn't update to use the new screen bounds as the edge of the playfield, so asteroids/enemy ships will float off screen for a moment until the wrap around at the old bound.
I have a fix for the fullscreen/resolution bug, but I don't know if we're allowed to do updates during voting.
That'd probably be something to ask the host. I don't think it's game breaking, and I only ran into it because I full screened and my browser really didn't like that, such I went back to the regular view and it happened.
I really enjoyed playing.
It is simple and good design.
:)
Really nice everythings works perfectly .
Check out mine when you can
A very solid take on Asteroids! I might suggest just going to the next level rather than requiring a click; it wasn't obvious that was a button to me for a while.
It's there so people can take a break, but I really needed to add an outline or something to make it more like a button.
It looked and played pretty well! Nice job. :)
Love me some asteroids and this is a nice take on the classic with updated controls.
interesting stuff.
Visuals are interesting and clean, quite fun!