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(1 edit) (+1)

Hi there, no there are no particular shader attached to this cube only 4 bones at each edge of the cube and several springs to keep everyting in place,  i took inspiration from this video and done all the process myself optimizing it a bit, probably with some shader i could even get rid of the artifact that occurs at the center of the faces.

(+1)

Thank you for the answer! Will try to reproduce it myself 😉