Yes there is a theme. Actually there are 5 themes
- Colors and paints
- Make me cry
- Try not to laugh
- Short and addictive
- Your kid will love it
Really cool to see PICO-8 submission! Hat's of that you managed to do this in 3 hours!
How did you do this "diagonal" sprites in PICO-8? I mean that they are not aligned by axis. Did you make more sprites for each angle?
As you also mentioned in comments that it depends on the wind... I think that when it was blowing full force in one way I couldn't do almost nothing.
Really cool idea for the theme! I think it's one of the more unique ones! I also really enjoyed the music it really fitted the theme! (and was really relaxing). Also the little effect that you see eyes of square was really cute!
As also CapitolJay mentioned it was hard to get around the corners.. Maybe try to have smaller colliders or that players always moves by one unit. I don't know if it would work for you implementation but something along those lines
He you really got the feel of the drifting! I recorded some gif of me doing perfect circles but I couldn't uploaded it...
Only one comment it would be cool to add something in the scene just to be a visual marker so that you know how your vehicle is positioned in the world. And they could also serve as obstacles that you could drift around :D
My score was 1661 :D
My best score was 12.. couldn't beat you...
But overall fun little game. I like that you need to balance between inner and outer ring while drifting
Just collision detection feels a little bit of the sprite. Maybe if you would change sprite to something else would be better.
And in later game it feels that you don't have time to react when you see a spike (maybe I am just to old for this)
But other than that really nice little game I played it for quite a while :D keep up the good work!
Interesting concept for a game :D
I really like how you also used customization of itch.io page so that it looks that desert is never ending.
All the quotes from cactuses and plants were super funny and I was clicking on all of them if they would give me some additional info where bucket and where water is.
One critic about the game (maybe this was intentional as title says) I was confused and lost as hell. I found bucket by coincidence. But for water I went to top left side of the map and then walked down and went one right and then up and then repeated process until I came and found water (it was not super fun... in between I wanted to quit). But I guess this was whole point of the game to feel lost and hopeless in the wast desert with only funny cactuses around :D
Keep on the good work and I am looking forward to more prototipes :D
I really like the core mechanic of jello cube moving! You really nailed! Can I ask how did you do it? I suppose in the shader with vertex offsets and calculating springs and dampening vertices? Could you maybe guide me to some example or some reference material for that?
Movement is really satisfying but as also others mentioned it lacks content. But if you maybe put some more work and add some content I think you have quite a gem in your hands!
I like idea :D For me controls were fine when you get used to it you can really kill a lot of zombies :D
The only thing that I would like to see is some indicator that you syringe will break... Because now it just breaks and then you need to run from zombies until you deploy a new one.
I love the pixel art style and a very polished look.
Good entry for that amount of short time! I think it has some potential!
DUDE I LOVE THIS GAME!
I really like this mechanic of min-maxing and taking risk how many competitors you should eliminate before the egg.
I made it to the end but had two rival sperms so that's why I failed.... But still the music tension at the end is amazing!!!
You got the theme, you have really good mechanic and I will for sure return to this game! Congrats really cool game :D
Shameless plug I also made similiar "sexual game": https://rokkos.itch.io/keep-it-in-your-pants, so I really appreciate your creation!
I really liked the atmosphere of the game and how you portrayed bullying! GOOD JOB on that! (all the touches with music and this dark shape behind you neck)
Graphics are also cute.
And to get to the first burger is really hard but if you make it to the first then you can make it to all others :D
Good little jam entry!
Just sharing our game: https://itch.io/jam/gmtk-2019/rate/461593
And see how our artists: @jcroxas, Maja Vavpotič and Jakob Pezdirec reach to your fan art :D Maybe you could even do colab sometimes :D
Hey just sharing our "dramatic" game: https://itch.io/jam/gmtk-2019/rate/461593
You can only choose ONE gossip!
Our drama queen is pretty cute :D Also check out the llama: https://rokkos.itch.io/drama-time
Thank you mariana.salimena! I am glad that you enjoyed the game :D llama was created by Maja and Jakob so all the credits goes to them
Thanks for suggestion Jake :) We had something similar already in. We did it with pallet switching but it didn't turn out great because you couldn't see the arrows. So we decided that after game jam we will do completely new maps with new assets. So this suggestions that you listed will be quite helpful when we will do our brainstorming for new levels :)
Thanks for comment and suggestion jugDuke :D
I created a similiar issue here: https://bitbucket.org/RokKos/pico-8/issues/4/more-visible-arrows
Do you have any idea or suggestion on how to improve this?
Thanks for comment and suggestion Jake :D
I created a issue here: https://bitbucket.org/RokKos/pico-8/issues/4/more-visible-arrows
and will try to improve it. If you have any other suggestions be sure to let us know :D