oh. okay, Im sure you will figure something out and Im sure it will be good. uhm... if you would accept my humble suggestion, regarding the battle/encounter interface, there is this game "The Last Sovereign" by Sierra Lee, take a look at the design of the battle/encounter interface of the game, and maybe you can do something similar.
would each species of the MC's offspring have different stats? how do you plan to execute the different stats of different species of offspring?
oh, so I need to buy more cabbages and discard all my salt again. by the way, do you plan on putting a storage unit for the MC's items - it will be a bummer if I have to discard all my salt every time I party up with Turbo? Im sure you also plan on making a mechanic that would sort the items and loots via alphabetical, quantity, or even in terms of item tiers.
looking forward to the werewolf patch.