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(+1)

Awww nice! I liked the input mechanic, is something you dont see that very often.
My only negative feedback would be, the last dialogue with certain person, if you dont remember  more commands, you are softlock forever and I had to reload.


Otherwise, GoodJob!

Thanks again for playing! I'm glad you enjoyed the game.

Also thanks for pointing out the possible softlock. My idea was to challenge the player's memory, hence why you aren't allowed to look into your keyword list during this specific conversation. However I should've implemented a mechanic that lets the player finish the game even if they can't solve the conversation. Maybe I'll upload an updated version after the jam's voting period.