The blend of 2D and 3D art is pretty interesting, but I wasn't a fan of the gameplay. I see that you mentioned that the game is supposed to be this way, but that doesn't matter if the player isn't hooked by something else (like subtle changes).
Yeah I was shooting for a Dear Esther approach, but don't think it translated well. I've got an idea I'm working on for the current Major Jam that'll improve the gameplay quite a bit. Thanks for the comment!