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The blend of 2D and 3D art is pretty interesting, but I wasn't a fan of the gameplay. I see that you mentioned that the game is supposed to be this way, but that doesn't matter if the player isn't hooked by something else (like subtle changes).

(1 edit)

Yeah I was shooting for a Dear Esther approach, but don't think it translated well. I've got an idea I'm working on for the current Major Jam that'll improve the gameplay quite a bit. Thanks for the comment!