Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

The writing was pretty good at the start, but as the game continued more and more typos and grammatical errors began appearing.

Interacting with the woman in the woods should trigger a switch, so the same scene doesn't play out after you've already talked to her. A similar bug happens if you talk to the guard in front of the castle after he steps aside, except in this case you aren't able to move because his move route doesn't have "skip if can't move" turned on.

The "Bull Horn" skill was, quite frankly, overpowered throughout most of the game. I only died once against a jellyfish (before I realized how overpowered Bull Horn is), and the princess died during one battle later on. Beyond that, none of the enemies became a challenge until the wizard's tower (and even then they weren't particularly challenging, they just stopped going down in one use of Bull Horn).

Fluke getting betrothed to the princess kind of comes out of nowhere, aside from where he calls her pretty. Perhaps there could be some more character interactions between the three of them, to give more of a lead-up to the two of them getting betrothed?

I did like the fact that a lot of the maps had secrets hidden around, to reward players for exploring.

THANK YOU so very much for the very detailed breakdown of my game.  I appreciate you and your time.  I will take to heart your observations.