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(+1)

Thanks for the feedback! Yeah, the jam deadline seemed to come out of nowhere, so it was a race to put it together. We addressed some of your points in another build using the two-day extension (and I've just updated it to fix the point-and-move bug) that you can find here. The gameplay itself isn't changed much, but it feels like a lot of the little polish touches suggested by you and other commenters really add up!