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I couldn't force myself making it to the first hyperjump... missing sound is something that destroys so much fun for me :(

The graphics were really nice, tough some added little things could have made a big difference (parallax background, bullet impact, little thrusters for turning).

I really missed a feeling of impact for destroying the asteroids, it's the main thing to do and it should feel more "powerful"... a little explosion, sound effect, impact of the laser etc.

Try BFXR for sounds  :)

Aw, I'm sorry to hear that. I had plans for sound, but I think I really bit off more than I could chew for a first real game, and finding good music/sound effects plus figuring out how to use them in Godot was just too much for me to get done in the time frame. I'll check out BFXR for that first problem for sure. Thanks for leaving a review!