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I went into this game planning to be strategic about my party's classes...then I saw the 'Stripper' class. H-how am I supposed to play the game and NOT have that in my party?! 

So, my final party was Dragoon, Assassin, and Stripper...

Okay, now for my review :3 The class-changing concept was a great idea, and it was done really well. The need for a Guard skill in combat however, is massive. I wasted so much MP and items so I could control my classes. It would also be fantastic if there was a skill, or Guard, that restores a small amount of MP. I ran out of MP and items very quickly in the final battle and it turned into an attack-fest. Maybe my class setup was less than optimal, but even so, the cost of some skills vs the total MP classes have is a touch unbalanced. 

The intro was great, the ending not so. Perhaps you're planning on expanding this game after the jam? The mapping in the game could use some improvement but isn't terrible by any means. 

Overall, a fun game with a creative concept well executed. This game could use some extra work (and a more conclusive ending) but I had a good time playing it! :)